P1SIM is a simulation game that focuses on traffic, logistics, city-building and economy. It is quite different to all other existing games, since it combines many standard features of different simulation genres and adds new exclusive features that will raise the simulation game experience to a new level.
While the idea of starting this project is much older, the actual project started end of 2009. The first rough copy of the concept was presented and discussed on tt-forums.net. To summarize the planned features a website was created in the same year, but since the brainstorming phase was very dynamic and the concept details changed continuously, the online wiki was replaced by a simple “coming soon” site. In the following time, the concept finding process got slower due to the heavy workload of the author and project leader: smallfly.
At the beginning of 2012 a completely new concept has been written – very different to the first draft – and fastly reached more than 100 pages. The new concept was very matured and could thus be the base of the next development steps.
Having a complete concept that already contained many module sketches, the time had come to draw the first real game graphics. This was the moment when the top-down-graphics idea was born. Since the creation of realistic looking isometric graphics using 3D modelling software is a very long process, it was decided to stick to top down graphics. These graphics can be drawn quite fast and thus the game logic could already been coded.